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Our Place in the History of Gaming

Discuss. About Battlefield. 1942 of course.

Re: Our Place in the History of Gaming

Postby TheVicar » Wed Oct 18, 2017 5:13 pm

Its sickening, but those born into this exploitation will know no difference and will likely defend their payed for/not learnt "skill" level.

I suspect that Counter Strike was the birth place of this idea. Accumulated virtual buying power after each successful map performance, where skill is rewarded with the ability to purchase better weapons on a temporary basis.

Swap the virtual for real money and make it on a permanent basis to promote addiction or "game loyalty".

Its the financial exploitation of parents achieved by the industry targeting children. But I suppose that's been going on for some time within other industries. The difference is that this is an addictive and highly immersive environment.

If we could only go back and stop this problem at source.......








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